CGI ARTIST
Hello, I’m Swikar Poudel, deeply passionate about computer graphics, simulations, mathematics, 3D modeling, and film. I’m skilled in Blender, Houdini, and Nuke, specializing in water, pyro, and RBD simulations, compositing, and 3D character creation with grooming. With a background in physics, computer science, and mathematics, I love merging science and art while solving technical challenges. I’ve also completed a professional course in concept art, strengthening my artistic skills. If you have a project in mind, I’m ready to bring it to life!
I use a combination of Quad Remesher and manual adjustment to retopologize the model.
I can rig and animate characters. I rig characters using Rigify Addon in Blender.
I can composite vfx shots . I have composited different shots in space . I can do rotoscoping , wire removal , green screen keying, multipass compositing in industry standard software like Nuke
I have worked on product animation and design for different projects as a Freelancer. I use procedural tools such as Blender geometry nodes and Houdini to create product design and animation. I use Houdini for fancy simulation setups.
I can groom realistic hair for any type of character with industry standard software like Houdini.I can also groom hair in blender with its curve tools .
I have worked on pyro,rbd simulation projects. I use procedural tools available in software like Houdini for creating pyro,rbd,particles,water simulations.
Copyright ⓒ Swikar. Made with by Swikar Poudel