About Me

Greetings! I'm Swikar Poudel, a multi-talented 3D artist from Pokhara, Nepal. With expertise in character sculpting, mesh optimization, and product animation, I bring digital creations to life in visually stunning ways. I specialize in creating realistic fur for characters using software like Houdini and Blender, adding an extra layer of authenticity to projects. Procedural setups and simulation techniques allow me to bring characters to life in dynamic and captivating ways. Beyond my artistic pursuits, I'm an adventurous soul who finds joy in activities like movies, football, swimming, camping, and marveling at the beauty of the sky. Collaborating with me means embarking on an exciting journey where innovation meets artistry. Let's create something magical together!

Skills
Experience
Education


  • Mesh Optimization

    90%
  • Product and Character Animation [ Blender ]

    90%
  • Motion Design [ Blender and Houdini ]

    80%
  • Compositing [ Nuke ]

    85%
  • Hair Grooming [ Houdini ]

    75%
  • Procedural Animation [ Blender and Houdini ]

    70%
  • Simulation [ Houdini ]

    55%
  • Freelancer
    Worked for over 1 year as a freelancer in retopology, product animation, hair grooming, character animation,


  • Bachelor in Software Engineering
    In the process of enrolling into university for Bachelor in Software Engineering


  • Computer Science
    Passed High School in Computer Science course in well known College - SOS Gandaki,Nepal. Computer Science course includes subjects such as Physics,Chemistry,Computer,Mathematics,English,Nepali .
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My Services

Mesh Optimization

I use a combination of Quad Remesher and manual adjustment to retopologize the model.

Character Animation

I can rig and animate characters with smooth movements . I rig and animate character in Blender with help of Riggify Addon.

Compositing

I can composite vfx shots . I have composited different shots in space . I can do rotoscoping , wire removal , green screen keying, multipass compositing in industry standard software like Nuke


Product Animation

I have worked on product animation and design for different projects in CocktailArt Company and as a Freelancer. I use procedural tools such as Blender geometry nodes to create product design and animation. I use Houdini for fancy simulation setups.

Hair Grooming

I can groom realistic hair for any type of character with industry standard software like Houdini. Also I can groom hair in blender with its curve tools .

Motion Designer

I have worked in motion design projects. I use procedural tools available in software like Houdini,Blender for creating procedural setups for motion design projects.

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Portfolio

Lemmings Animation

This is the character I modelled,rigged,groomed and animated in Blender for my personal project taking reference of lemmings in animation series "Grizzy and Lemmings"

Beer Design

This is the design of beer I made for my client . I also made product animation of this beer for my client.

Fluid along the Curve

This is the procedural fluid simulation setup where any fluid follows any curve we draw. I created this for my own personal work.

Spaceship in Space

This is the space shot that I made in Nuke with the help of blender for 3d workflow and space design.

Cat Grooming

This is the groom that I created in Houdini with exciting and great grooming tools of Houdini . Taking reference of all cats on the Internet, this hair groom was completed .

Mesh Retopology

This is the sculpt of squirrel that I retopologized for smooth texturing and rigging.

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Showreel






Contact Me

[email protected]

+977 9824126463

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